Adjusted the hitbox and animation timings

Comments · 9 Views

allowing players to choose their preferred weapons based on playstyle rather than being swayed solely by numerical advantages.

These weapon balance adjustments aim to create a more level playing field, allowing players to choose their preferred weapons based on playstyle rather than being swayed solely by numerical advantages Throne and Liberty Lucent .

Skill Balance:

Complementing the weapon balance changes, the Second Big Patch introduces a comprehensive overhaul of skills, ensuring that each skill tree offers meaningful choices and impactful abilities. Let's explore some of the key skill adjustments that players can expect:

Mystic Block Mastery (Staff Skill):

Extended the duration of Mystic Block's defensive barrier, providing staff users with increased survivability.

Fine-tuned the counter-attack mechanism to align with other staff skills, fostering strategic synergy.

Blade Dance Precision (Sword Skill):

Adjusted the hitbox and animation timings for Blade Dance, making it more reliable in crowded combat situations.

Introduced a bonus effect to Blade Dance based on the player's positioning, rewarding tactical maneuvering.

Sniper's Focus (Bow Skill):

Reworked Sniper's Focus to offer a blend of offensive and defensive capabilities.

Added an accuracy bonus after activating Sniper's Focus, rewarding archers for precise aiming.

Axe Berserker Rage (Axe Skill):

Enhanced the visual cues for Berserker Rage to Throne and Liberty Lucent for sale  improve player awareness during intense battles.

Adjusted the damage scaling to ensure a smoother power curve as players invest in the skill.

Comments