Activities 2 and 3 OSRS Gold continue to be in place, but I am aware that Clan Wars doesn't necessarily need to be a wilderness-based game. The ability to fight against one another to train could be easily transferred to Al Kharid's famed duel arena. The mages could set up some interdimensional rifts by using the same magic as to make POHs (yes there's a story behind it:) and it would be everything nice and classy.
Since the revenants have gone into an unknown cave, it could be possible to move the theft of creation. The centre should have mystic's tent.
Fist of Guthix must go, but why? it is located in the wilderness of low-level and you don't need to bring anything there. Teleporting is an option for players. You run the risk of being killed, but it will not cost you any money. I wouldn't mind, personally.
I'm thinking if Sir Amik Varze really is a knight. The White Knights (By Guthix they have a better name than the Kinshra) is an organization that is both military and political. But in feudal society (yes, RuneScape does not pay any attention whatsoever to the way countries were run or the size the land... areas are too small...) A Buy RuneScape 2007 Gold is the bottom, while the king is the top, only being defeated by an Emperor.
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